另类的平衡德----Lithanial的鸟德Tank指南(翻译)
另类的平衡德----Lithanial的鸟德Tank指南(翻译)欧服著名鸟德Lithanial最近发表了一篇另类的文章--鸟德Tank指南
原贴地址: [url=http://forums.wow-europe.com/thread.html?topicId=305842304&sid=1]http://forums.wow-europe.com/thread.html?topicId=305842304&sid=1[/url]
现在翻译一下大家来进行些讨论吧(关于装备的翻译稍后放出)
A. Why be a moonkin tank?
A。为什么要做鸟德Tank?
B. Advantages and disadvantages of a moonkin tank.
B。鸟德Tank优势和缺点
C. Tools at the disposal of a moonkin tank.
C。鸟德Tank的技能
D. Talent builds for a moonkin tank.
D。鸟德Tank的天赋配置
E. Primary stats of a moonkin tank.
E。鸟德Tank的主要属性
F. Equipping your moonkin tank.
F。鸟德Tank的装备
G. How to moonkin tank.
G。鸟德Tank技巧
H. Class synergy with a moonkin tank.
H。其他职业对鸟德Tank的提升
[size=4]A. Why be a moonkin tank?
A。为什么要做鸟德Tank?[/size]
First things first, let’s begin by explaining why you would want to tank as a balance druid in the first place.
首先,让我们从为什么你想以平衡德身份来做Tank开始
The main principle behind the strength of the druid class allways has and allways will be its capability to fulfill any main group role as needed; in effect it is THE ultimate support class if played to its maximum potential. Unfortunatly many druids do not put the effort in to fulfill multiple roles and rather specialise in one aspect of a druid to the extreme, be that DPS, Tanking or Healing.
德鲁伊职业最主要的就是当队伍需要时,他能够在一个队伍中尽可能多地扮演各种角色;如果发挥了其最大的限度那么德鲁伊是终极的辅助职业。不幸的是许多德鲁伊没有扮演多重角色,宁愿在一个方面发挥及至,比如DPS或者Tank或者治疗
At first glance of the balance tree most people see it as a mix of dps with great backup healing potential, but believe that they sacrifice their ability to tank, these balance druids are also those who tend to collect a lot of cloth armour and are what is know as a “clothkin”. If you take a closer look however you will notice that we have many tools and attributes that allow us to retain our tanking ability.
第一眼看到平衡天赋树时,人们会意识到这是DPS和治疗的组合,但是他们忽视了Tank的能力,那些收集了很多布甲,被称为"布衣鸟“鸟德。如果你深入一点,你会发现我们有很多技能和特性让我们能够当Tank。
Our Moonkin form boasts the same potential for armour as our feral counterparts Bear form and many balance druids have complained before that they feel they are a high threat caster; they view the high threat as a bane to achieving maximum dps, I view it as a means to retain our trinity of DPS, Tanking and Healing potential. And so the Moonkin tank was born, a high mitigation, high threat, ranged tank.
我们的枭兽形态可以有着与熊形态一样的护甲,许多平衡德认为他们作为一个施法者有太高的仇恨;他们因为仇恨太高而无法达到最高DPS. 我认为这是让我们DPS,Tank,治疗合为一体的证明。所以一个高免伤,高仇恨,远程Tank--鸟德Tank诞生了。
Why be a moonkin tank? To retain your versatility as a druid, able to adapt to any situation as needed. You can spend hours looking for a tank, or you can tank it yourself.
为什么要做鸟德Tank?为了保持我们作为德鲁伊的多样性,在任何需要的形势下都能胜任。你可以选择花费很多时间来找一个Tank,或者选择自己来做Tank
[size=4]B. Advantages and disadvantages of a Moonkin tank.
B 鸟德Tank优势和缺点[/size]
So now we know why YOU might want to become a moonkin tank, but theres a large issue that needs to be addressed, why should anyone else take you as one? Its true that traditionally a moonkin is not a tank, we have no taunt ability for a start and we do not get spoon fed tanking kit like a warrior would, however all the disadvantages can be overcome and there are several unique benefits to a moonkin tank that nothing else can rival. Outlined below is a balanced overview of the pros and cons of following the panzerkin path for your use and for whatever guild leaders you may be trying to convince.
现在你知道自己能够作为一个鸟德了吧,但是有很多的注意事项需要知道,为什么其他人会认同你作为一个Tank?事实上通常人们认为鸟德不能作为Tank,我们没有嘲讽技能,没有像战士那样成套的工具,但是所有的不利因素都可以克服,同时还有几个鸟德独一无二的优势。下面是平衡德Tank的一些大致状况供你使用及说服公会领导。
The Disadvantages
不利之处
Health pool :- Unlike a feral tank or a warrior a moonkin tank gets no boost to their health pool and so is in a similar situation to a protection specced paladin. With a lower health pool you are more vulnerable to bursts of damage and your healers have less room for error. You can however compensate for this somewhat with itemization, stamina trinkets and stamina gems are what you need.
血量:与熊和战士不同的是鸟德的血量并没有增加,与防护骑的血量类似。血量较少使得容易被秒,让治疗的容错空间变小。这可以通过装备来弥补,耐力饰品,耐力宝石等等
No Taunt :- Not an issue for boss encounters but is noticable against trash, a moonkin tank has no snap aggro abilities and so you need to plan your pulls carefully as you have less room for error. With practice though you can speedily assign targets to your group and get used to creating solid aggro on multiple mobs. It does however remain a problem with mobs that de-aggro you through fears or other such means.
没有嘲讽:在Boss战并不算什么大问题,但是在小怪战时需要注意。鸟德Tank没有瞬间吸仇恨的能力,所以你需要在拉怪时注意,战斗的容错较小。在大量的练习之后你可以迅速的安排好队伍的目标,并熟练的对多个目标制造大量的仇恨。但是仍然存在一个问题就是当怪物通过恐惧或其他方法清空仇恨。
Mana Based Aggro :- Only an issue during long boss fights, unlike a rage based system which produces threat infinatly, a moonkin tank needs mana to generate threat. We have a large amount of tools at our disposal to regain that mana but ultimatly there comes points where you need to lower your threat output in order to regenerate. This can lead to bursts of high and low threat, however your groups can easily compensate for this by keeping an eye on their threat meters for changes in pace, you can also create macros to let your groups know that you are regenerating mana so threat will be lower.
基于魔法值的仇恨:当与消耗时间较长的Boss战斗时会出现问题,与基于怒气的仇恨系统不同,鸟德作为Tank需要魔法值来制造仇恨。我们有很多方法来恢复法力,但是最终都会降低仇恨制造能力。这会使仇恨制造能力忽高忽低,但是这可以通过队友对KTM多关注并及时调整来解决,同样你可以通过宏来提醒队友你在恢复法力,仇恨制造会比较低。
Low Avoidance :- Generally it is hard to kit yourself up for avoidance (dodge rate) as a moonkin tank. Unlike a feral we have low agility leading to fairly low dodge rates, this can be a problem against bosses with strong special abilities or stacking effects like mortal wounds (10% less healing taken per stack). Luckily we can still gain bursts of dodge from trinkets like Moroes’ pocket watch to help clear such effects from us.
低的闪避::通常来说鸟德很难堆积闪避。与熊不同,低的敏捷使得躲闪等级较低,当遇到很强特殊技能Boss或者累积效果如致死打击(每次累积减少10%治疗效果)时会造成很大的麻烦。幸运的是我们可以使用饰品如Moroes’ pocket watch来清除一些负面效果。
The Advantages
优势方面
High Mitigation :- Like our feral cousins a moonkin tank has extraordinarily high armour values and can hit the armour cap to achieve a 75% damage reduction against bosses, this acts to soften the lower effect of our lower health pool considerably and was the basis of druid tanking pre TBC. Ontop of the high levels of armour we also have access to barkskin for damage reduction above and beyond the 75% any other class can achieve albeit temporarily. With correct timing on your barkskin a Moonkin tank can mitigate more damage than any other class.
高的免伤:像熊德一样,鸟德有额外的高护甲值,能够比较容易到达75%免伤上限,这会在一定程度缓解我们血量较低的问题。在高护甲的同时我们还有树皮技能能够在75%免伤基础上临时额外减少伤害,这是其他职业无法达到的。适当的开启树皮鸟德可以比其他职业抵消更多的伤害。
High Initial Threat :- Unlike traditional tanking classes who start with a low level of threat and a steady threat rate, a moonkin tank has very high initial threat levels with rapid threat gain to begin with, this makes them excellent for assigning to a raids primary nuke target as it allows raid dps to begin practically the second you pull.
高的初始伤害:与通常的Tank职业从一个较低水平的仇恨开始,以一个平稳的速度上升不同的是,鸟德Tank有一个很高的初始仇恨,这使得在应对需要快速解决的怪物时比较有利,因为DPS可以从一开始就全速输出。
Ranged Threat Generation :- Several encounters have aggro resets and knockback effects inbuilt, a moonkin tank has no problem re-establishing threat after a total aggro wipe (for example Blackheart the Inciters’ mind control in Shadow Labs) While a more traditional tank has to chase around after the boss with potentially no rage.
远程仇恨制造:有些战斗会存在仇恨清零和击退效果。鸟德Tank在重新建立仇恨方面没有问题,而通常的Tank需要站位以及存在着没有怒气的情况。
AoE Threat :- Similar to a protection paladin a moonkin tank is excellent at tanking large groups of non-elite mobs. The combination of Thorns and Hurricane creates more aggro than other AoE classes and deals significant damage in its own right. This allows fragile cloth casters to nuke down packs of mobs with minimal risk while you benefit directly from the protection of hurricanes attack slowdown combined with barkskins mitigation.
AOE仇恨:与防护骑类似,鸟德Tank在Tank大量非精英怪物时表现非常好。荆棘和飓风的组合在制造大量仇恨的同时还能造成一定的伤害。这使得布衣Nuke时危险降到最小,你也可以通过飓风的减速和树皮来保护自己。
High DPS :- Unlike other tanks who cause relativly low damage per threat point, a moonkin tank produces threat at a 1:1 ration to their DPS, This leads to you being effectivly an extra source of damage at the same time as being a tank which in turn leads to faster kills and instance clearances.
高DPS:与其它Tank在制造仇恨的同时低的伤害不同,鸟德Tank1:1的制造伤害和仇恨。这使得鸟德Tank在作为Tank 时提供了高的伤害,对于快速解决战斗有利。
Consumable Access :- While our feral cousins cannot use potions and the like in forms, our moonkin form can happily use such items giving us an extra lifeline that a bear tank does not have, compensating for our lower initial health pool.
可以使用物品:与熊德相比,鸟德可以使用物品,药剂来弥补初始血量的不足。
转自 NGA 作者 zengar [size=4]C. Tools at the disposal of a Moonkin tank.
C。鸟德Tank的技能[/size]
Wrath :- The main tool in your armoury as a Panzerkin; this provides the major bulk of your threat, being one of the best scaling damage spells ingame. It also more importantly has a 70% knockback resistance through talents coupled with a short cast time, allowing you to use it reliably while being attacked.
愤怒:Tank的主要手段;仇恨的主要制造手段。短的施放时间和70%防打退的天赋是必须的,这在你被攻击时可以让你能够顺利放出来
The main drawback to wrath however is that it is also one of our most mana inefficient nukes around so the benefits come at a price and you will have to be mindfull of your mana regeneration rates.
愤怒的主要缺点是法力利用率最低的魔法,你需要对你的法力恢复速度有很好的了解
Moonfire :- The high mana cost of moonfire coupled with consistent use of wrath prevent excessive use of this spell but it is usefull nonetheless. If you do loose aggro on a target often a moonfire after your wrath cast provides a big enough burst to pull aggro back, furthermore the dot will then increase your threat generation temporarily.
月火:高的法力消耗与愤怒重叠,因此要避免过度使用但并不是没有用处。如果你对目标失去仇恨,通常一个愤怒接个月火就足够将它拉过来
In short it is your emergency threat tool to be used sparingly due to its high mana usage.
简单来说这是你的救急技能。
Starfire :- There is one time and one time only that you should be using starfire as a panzerkin and that is when you pull a mob either from fresh or from a CC effect. It is our biggest nuke and so gives us the best initial threat especially if followed by a moonfire however with no knockback resistance its use once you are in combat is highly limited.
星火:只有唯一一种情况下你会用到星火,就是当你拉怪时。这是我们最强的魔法,带给我们最大的初始仇恨,尤其是接个月火时。由于没有防打退能力,在战斗中基本无用。
Insect Swarm :- Not only does insect swarm provide extra threat but it also gives some measure of avoidance, especially in boss encounters you should keep this up all the time, it costs little mana for its damage output and it also does not reset your swing timer, after casting insect swarm it is worth waiting a while for your weapon swing animation before you begin casting again, this will give you a melee hit to regenerate some mana.at little loss to threat generation.
虫群:虫群不但会带来额外的仇恨,而且会给你带来一些闪避。尤其在Boss战中应当全程保持,虫群消耗很少法力而且不会重置攻击。施放虫群后值得等武器攻击后再进行施法,这会在不减少仇恨制造的前提下带来少量的法力回复。
Barkskin :- With a 1 minuite cooldown you can utilise barkskin on every pull you do and infact this is one of the biggest boosts to a moonkin tanks mitigation going. At the armour cap of 75% reduction this boosts you up to 80% reduction, the less your armour though the more benefit you will see. Equally barkskin will act to reduce magic damage giving a means beyond spell resistance to mitigate spell damage.
树皮:1分钟的冷却使得你可以在几乎每次战斗都可以使用。实际上这是鸟德免伤的最好手段之一。在达到75%护甲免伤上限时可以同过树皮达到80%免伤,护甲越少,树皮效果越明显。树皮同时也可以减少魔法伤害。
Hurricane :- Your main tool for AoE tanking, but equally of value against high damage of mobs to slow down their attack speed although the extra protection comes at a high mana cost. A good example of when you may want to use hurricane against a boss is in Auchenai Crypts when Exarch Maladaar summons the Avatar of the Martyred.
龙卷风:AOE Tank的主要技能,虽然法力消耗很大,但是提供了额外的防护,通过降低高伤害怪物的攻击速度来进行。
Innervate :- As a moonkin tank you have two options for your innervate use; if used on yourself you can carry on casting longer before having to regenerate however you are likely to have a low spirit so the mana return will be fairly low. The other option of course is to Innervate someone else, allways keep an eye on your healers mana, if he is running low use it on your healer, if not feel free to use it on yourself.
激活:鸟德Tank有2个选择来使用激活;一是给自己,但是需要早点施放,因为你的精神比较低,法力回复速度会在一个比较低的水平上。另一个选择是给其他人激活,随时注意治疗的法力,如果太低了可以给他激活,否则留给自己吧。
Cyclone :- Cyclone is a massive boost to our tanking capabilities, with talents it is 100% knockback resistant and can be applied to most mobs throughout instances. Usually you can control your second nuke target with cyclone and your primary target will be dead by the time cyclone has diminished. As well as its control potential it provides fantastic damage mitigation completely cutting out a mobs damage on you. You should generally allways have a cyclone up on one target or another either as control or damage mitigation.
飓风:飓风是Tank能力的多重支持,在天赋的支持下100%防打退,而且能够施放在几乎所有类型的怪物身上。通常你可以用飓风控制第二攻击目标,当首要攻击目标倒下时刚好飓风效果消失。飓风控制可以提供很多的免伤,几乎可以减少一个怪物对你的伤害。你应当随时保持一个怪物被吹飞,无论对于控制方面还是免伤方面。
Furthermore cyclone can act as a taunt replacement, if one of your group pulls aggro from a target you are not currently killing you can control it with cyclones giving the player a chance to get out of danger. If you were fast on getting your cyclone up then it is not too hard to regain aggro with a wrath+moonfire as cyclone wears off.
此外飓风还可以作为嘲讽的替代,如果队友引到了其他怪的仇恨,你可以使用飓风吹飞来使队友脱离困境。如果足够快的话,甚至可以用愤怒+月火将仇恨拉回来。
[size=4]D. Talent builds for a Moonkin tank.
D.鸟德Tank天赋配置[/size]
Key Talents
关键天赋
When designing your moonkin tanking build there are four talents that are essential to the build. These are Control of Nature, Celestial Focus, Balance of Power and of course your moonkin form. Between these talents you become knockback resistant and gain enough spellhit to minimise resists against non boss mobs. With that in mind there are 3 main talent builds each with slight advantages in different areas.
在配置鸟德Tank天赋时,有4个关键天赋。分别是:自然控制(强化纠缠根须),星空专注,能量平衡和枭兽形态。点了这些天赋你会获得防打退,对小怪足够的法术命中。以此为基础有3种主要的天赋配置,分别在不同的形势下各有优点。
47/0/14
英文版:[url=http://www.wowhead.com/?talent=MxcrziIsguVoZxVcz]http://www.wowhead.com/?talent=MxcrziIsguVoZxVcz[/url]
中文版:[url=http://wow.duowan.com/exp/?MxcrziIsguVoZxVcz]http://wow.duowan.com/exp/?MxcrziIsguVoZxVcz[/url]
The traditional DPS moonkin build, it provides the best mana efficiency and regeneration out there and boosts your melee attacks with omen of clarity, it is however the most fragile of the three builds.
通常的DPS鸟德天赋,提供了最好的法力效果和回魔,但是是3种天赋配置中最脆弱的。
42/11/8
英文版:[url=http://www.wowhead.com/?talent=MxcrziIsgu0oxMhoZV0h]http://www.wowhead.com/?talent=MxcrziIsgu0oxMhoZV0h[/url]
中文版:[url=http://wow.duowan.com/exp/?MxcrziIsgu0oxMhoZV0h]http://wow.duowan.com/exp/?MxcrziIsgu0oxMhoZV0h[/url]
A PvP orientated build and the best balance arena build going, its weakness is in the lack of Wrath of Cenarius which leads to a lower threat output compared to other builds but its strength lies in its cheap shifting costs couples with the ability to use your feral forms stuns and interrupts.
PVP向的天赋配置,是最好的竞技场鸟德配置。但是作为Tank天赋没有塞纳留斯之怒,使得仇恨速度获得降低。优点是变形魔耗较低,可以用野性形态来击晕及打断技能。
53/8/0
英文版:[url=http://www.wowhead.com/?talent=MxcruiIsguAox0h]http://www.wowhead.com/?talent=MxcruiIsguAox0h[/url]
中文版:[url=http://wow.duowan.com/exp/?MxcruiIsguAox0h]http://wow.duowan.com/exp/?MxcruiIsguAox0h[/url]
A raiding focused build, this provides the best threat generation and protection along with the raid utility of improved Faerie Fire. It is however nowhere near as good at PvP and is less mana efficient than a 47/0/14 build.
Raid天赋,提供了最好的仇恨获得和防护,并且点了强化精灵火。但是在PVP中很差,而且法力效率比47/0/14要低。 [size=4]E. Primary stats of a Moonkin tank.
E.鸟德Tank的主要属性[/size]+dmg/healing :- Our main method of boosting our threat output, our spells scale amazingly well with higher spell damage, especially if you have Wrath of Cenarius. Note that you do not need tons of spell damage in order to hold aggro, 600-800 buffed suffices.
+法伤/治疗:主要的仇恨制造方法,法伤的支持下魔法伤害提高很快,尤其是点了天赋塞纳留斯之怒。需要指出的是你不需要堆太多的法伤来吸仇恨,600-800法伤足够了。
+Spellcrit rating :- Spell crit takes up a lot of stat allocation points on an item, so while it is a nice way to get a threat boost beyond your spelldamage it is far more efficient to go for pure +dmg. Furthermore the more predictable you can make your threat the easier it is for other people to get used to how hard they can nuke. Nice to have but by no means should you activly seek this out.
+法暴等级:法暴会占据很多物品等级,虽然法暴增加会提高你的仇恨能力,但是纯粹的法伤会更加有效。另外你的仇恨能力越高,其它人的Nuke会更好。法暴有更好,但不必刻意堆积。
+Spellhit rating :- Initially not important to your tanking, balance of power covers your spell hit requirements for normal instances and heroics. If you want to tank in Karazhan or beyond though then spellresists start becoming a factor and so spellhit becomes necessary to lower gaps in your aggro generation from resist streaks.
+法术命中等级:开始阶段不需要,能量平衡提供得法术命中,对于低级副本及英雄副本足够了。如果你要在卡拉赞和以后的副本中作Tank,法术抵抗会增加,因此适当的法术命中是需要的来减少抵抗带来的仇恨缺口。
mana/5s :- Moonkin tanking is highly mana intensive, the more mana regeneration you can get the longer you can generate a high amount of threat. And when it comes to regenerating mana nothing beats MP5.
5秒回魔:鸟德Tank极度依赖法力,法力回复越多,你就能够在越长的时间内保持高的仇恨。法力回复里5秒回魔是最重要的。
Int :- Besides the secondary benefits of more mp/5 and spelldamage you gain from a high int this will effect your starting mana pool, the larger your initial mana pool the more threat you generate during your initial high threat phase before you need to regenerate. You should aim to be able to tank a 4 mob pack without needing to regenerate your mana. An 8k mana pool will suffice.
智力:在5秒回魔和法伤之外最重要的是高的智力,因为这决定了你的初始法力。越高的初始法力,你能够在需要回复法力前保持很高的仇恨。你需要能够同时抗4个怪而不需要回复法力,8,000法力应该足够。
Stamina :- Unlike a feral druid we get no boost to our healthpool making stamina even more important for us to offset that weakness. A 10k unbuffed healthpool will suffice for most heroics.
耐力:与熊德不同,鸟德没有额外血量,因此需要足够的耐力。unbuff 10,000的血量在大部分英雄副本够用了。
Agility :- A good way to boost our avoidance, agility provides the most efficient means to boost our dodge rate but is hard to itemise for. You can however enchant for it with ease. Agility also acts to boost our base armour levels providing a decent amount of damage mitigation ontop of the avoidance.
敏捷:敏捷是一个提高闪避的好办法,敏捷是有效提高躲闪等级的手段但是很难去堆积。但是你可以通过附魔来提升。敏捷同样可以提高基础护甲,使得进一步的提高免伤。
Strength :- .While not a priority stat to seek out strength does have one important effect, it boosts your attackpower which inturn provides a stronger mana return from your melee hits. For normal instances and heroics this is not hugely important however in raids you need as much regeneration as you can get.
力量:虽然不是首要属性但是还有个重要的作用,力量可以提高AP,使得物理攻击法力回复提高。普通副本和英雄副本力量不重要,但是Raid副本你需要尽可能提高法力回复。
Resilience :- In order to tank heroics and raids it is highly important that you make yourself crit immune, to do this using defense however is nearly impossible for a panzerkin; luckily however resilience works to reduce crit rate in PvE encounters too so with a easily attainable 200 resilience you become immune to critical hits.
韧性:为了Tank英雄副本和Raid副本,尽可能降低被暴几率。而对于鸟德来说堆积防御是不可能的。幸运的是韧性同样可以在PVE中降低被暴几率,所以200韧性可以认为免疫暴击。 F. Equipping your Moonkin tank.
F。鸟德Tank的装备
Itemizing your Panzerkin is a tricky buisness, how far do you take your armour levels? How much dodge do you want? Is it worth sacrificing some spelldamage items for feral equivilents to boost your strength and agility? The truth is that there is no ultimate answer to these questions, top end moonkin tanking is still in its relative infancy so nothing is set in stone. Outlined below however is a list of some of the best choices out there for your item slots.
Tier slots (helm,shoulder,chest,gloves,legs) :- For your main tier slots there is only one logical choice at top end and that is the Gladiators Wildhide sets, they provide you with a good selection of sockets coupled with high amounts of damage, armour, mana regeneration and most of the resilience you need to become crit immune. The 10% cheaper moonfire bonus is a good asset too. This is the starting point of your panzerkins kit from which everything else works around.
http://www.wowhead.com/?itemset=585
http://www.wowhead.com/?itemset=716
The difficulty here is that you need to do arena matches to collect these sets, if you are good at arena then the merciless set is obviously the one to go for but for the average player the benefits of the merciless set over the extra cost are not huge. Collect what is achievable for you.
Neck :- This slot is down to personal taste, the absolute best neck piece for our tanking is the necklace of the deep http://www.wowhead.com/?item=32508 which provides solid stamina and avoidance coupled with sockets to tailor to your own personal tastes. It is also easy to get crafted at a low cost. The other option would be to use one of many caster necks available of which the Veteran’s Pendant of Dominance http://www.wowhead.com/?item=33065 is the best providing a massive amount of stamina.
Back :- While a caster cloak is a viable option here it is far better to use an armour cloak, http://www.wowhead.com/?item=28660 being the best available. While the Thoriumweave Cloak http://www.wowhead.com/?item=28256 has higher stamina the extra avoidance from the Gilded Thorium Cloaks defence makes it slightly better.
Bracers :- Like your neck slot this comes down to personal preference, the Veteran’s Wyrmhide bracers http://www.wowhead.com/?item=32821 provide better threat and mana regeneration over the Dragonhide version http://www.wowhead.com/?item=32810 but the dragonhide provides better avoidance and a stronger melee regeneration. If you do not wish to spend honour then the Forestheart Bracers http://www.wowhead.com/?item=29263 from heroic shattered halls are a good substitute providing the best mitigation but without the flexibility of a socket.
Belt :- For your belt slot a feral belt is a much better choice than a caster one due to the much higher armour levels on them. And out of the feral belts the Belt of Natural Power http://www.wowhead.com/?item=30042 comes out ontop with the best armour and exceptionally high stamina. It is however costly as you will need to pay for one to be made from a raiding guild if you cannot make one yourself, failing that the Tree-menders Belt http://www.wowhead.com/?item=29264 is a good substitute from the relativly easy heroic ramparts.
Boots :- Again you have a personal preference choice to make, both the Veterens Dragonhide and Wyrmhide boots http://www.wowhead.com/?item=32786 , http://www.wowhead.com/?item=32796 make good choices. However is you are a leather worker you have a far better option available too you in the form of the Boots of Natural Grace http://www.wowhead.com/?item=30041. Finally should you be raiding in The Black Temple http://www.wowhead.com/?item=32593 are the ultimate choice for a Panzerkin.
Rings :- Just like for your cloak, high armour rings are the best choice available to you, Ring of Unyielding Force http://www.wowhead.com/?item=29384 , Violet Signet of the Great Protector http://www.wowhead.com/?item=29279 , Shermanar Great-Ring http://www.wowhead.com/?item=28675 and A’dals Signet of Defense http://www.wowhead.com/?item=28792 are all good choices. However there is one tanking ring that is ideally suited to a Panzarkin and that is The Seal of Danzalar http://www.wowhead.com/?item=33054
Relic :- There is only one obvious choice for you here, the Idol of the Avenger http://www.wowhead.com/?item=31025 provides a direct boost to you main tanking spell and scales with talents making this by far your best relic choice.
Trinkets :- You have a large scope of customizability available to you on your trinkets, a damage trinket like the Icon of the Silver Crescent http://www.wowhead.com/?item=29370 provides a solid aggro boost with bursts of higher aggro but you can also gain a lot of defensive bonuses from your trinkets. Badge of Tenacity http://www.wowhead.com/?item=32658 provides the best armour boost going and also some spike dodge rate, The darkmoon card Vengeance http://www.wowhead.com/?item=31858 provides a great stamina boost and some more threat generation, while Moroes’ Lucky Pocket Watch http://www.wowhead.com/?item=28528 provides a great dodge boost with a huge burst of dodge as needed. For an Alchemist their Alchemist’s stone http://www.wowhead.com/?item=13503 is also a very strong trinket selection providing a boost to all base stats and the extra potion effectivness is a huge asset when combined with rejuvination potions. Those are the best selections available but there are of course many others.
Weapons :- Your weapon choice is a tricky one, when you are just starting out as a moonkin tank a feral tanking weapon like Earthwarden http://www.wowhead.com/?item=29171 or our ultimate mitigation and regeneration choice of a Wildfury Greatstaff http://www.wowhead.com/?item=30021 is the easiest way to boost your survivability. However as you kit progresses you may find your spelldamage decreasing a lot and you lose out on threat, so carrying a caster weapon like the Merciless Gladiator’s War Staff http://www.wowhead.com/?item=32055 gives you the option to drop some survivability for larger threat output. Allways keep in mind that you can swap weapons mid fight so its entirely possible to use a caster weapon at the start of a fight till you run out of mana then equip your feral weapon to regenerate mana and boost your survival.
Gems :- Any sockets you have from your kit selection then need to be filled with gems, this is where you can compensate for weaknesses in the kit available. Generally you should aim to socket for stats you cannot otherwise get or you want to maximise. The 2 main choices here are stamina and spellhit. You will notice on a majority of the kit above that there is no spellhit on them and yet it is an important stat if you want to tank in raids, this makes it a logical choice to socket for. Likewise a Panzarkin suffers from a lower healthpool so anything you can do to boost it is a good idea.
Another option is to up your avoidance by socketing for agility however you get a lot better yield by doing this through enchants, an agility boot enchant gives you 12 agi where a stamin gives 12 stamina also. However in gem form an agility gem is worth 2/3 of what a stamina one is.
Enchants
So you have your kit and you now have it fully gemmed, now its time to enchant it, listed is the best enchant available per item slot.
Helm :- Glyph of Power http://www.wowhead.com/?item=29191 while there are tanking glyphs the spellhit from the glyph of power outweighs the mitigation benefits.
Shoulder :- Here the benefits from choosing a damage inscription over a tanking inscription are less so it’s a matter of preference over the damage http://www.wowhead.com/?item=28909 http://www.wowhead.com/?item=28886 or tanking http://www.wowhead.com/?item=28889 http://www.wowhead.com/?item=28911 inscriptions.
Back :- 12 Agility http://www.wowhead.com/?spell=34004 is by far the best enchant for your cloak.
Chest :- +6 all stats http://www.wowhead.com/?spell=27960 provides the best boost to your tanking ability along with minor boosts to your AP, mana pool and innervate strength.
Bracers :- Like the chest a stats enchant http://www.wowhead.com/?spell=27905 is your best mitigation choice however you can also get great benefit to your threat from a +15 spelldamage http://www.wowhead.com/?spell=27917
Gloves :- Personal preference here again, +15 agi http://www.wowhead.com/?spell=25080 against +20 spelldamage http://www.wowhead.com/?spell=33997
Legs :- A runic spellthreads http://www.wowhead.com/?item=24274 aggro boost far outweighs the benefits of a tanking Nethercleft enchant http://www.wowhead.com/?item=29536
Feet :- +12agi http://www.wowhead.com/?spell=27951 is the uncontested choice here.
Weapon :- While you can theortically get a moongoose or battlemaster enchant to proc through your melee hits a +35 agility http://www.wowhead.com/?spell=27977 is a far more consistant boost to your tanking ability. [size=4]G. How to Moonkin Tank
G。鸟德Tank技巧[/size]
So now you know what spells you can use and what kit you should be aiming for, lets discuss how you go about actually tanking and the preperations you should make.
现在你已经知道了使用什么魔法和需要注意什么,现在讨论如何真正进行Tank和需要准备些什么。
Pulling :- Before you pull a pack you will want to assign target to your group, the easiest way to do this is with raid icons, skull is normally the primary nuke target, assign a different symbol to each person eg, blue square = mage polymorph target. Make sure everyone knows their targets from the first pull of an instance, 5 minuites explaining things at the start of a run allows you to just keep assigning targets and speed through the instance.
拉怪:在开始拉怪前,你需要安排一些击杀顺序,最方便的方法是使用些Raid标示,骷髅通常是第一目标,对每个怪一个不同的标示。比如:兰方块=法师变羊等等。确认每人从开始就知道自己的目标,副本开始前花5分钟介绍会使你快速解决战斗。
You will also want to assign a target as the second nuke target for once the skull is dead, when you pull this will also be your initial cyclone target. Then once everyone is ready its time to pull; Charge up a starfire on the main nuke target then while it is casting select your secondary nuke target, once your starfire lands on the primary target cast a moonfire on the secondary target, likewise moonfire any uncontrolled mobs in the pack to create initial aggro on them, kite them a little in order to get time to do this if needed.
当首要目标挂掉后,你需要安排第二个击杀目标,当你拉怪时,这是你吹飞得目标。当万事俱备时,开始拉怪。用星火攻击首要目标,同时切换第二击杀目标施放月火来建立初始仇恨,当然是对那些没有控制的怪施放。如果需要进行些风筝吧。
The Fight :- Now you have initial aggro on multiple mobs, it is time to start killing some of them, begin by casting cyclone on your secondary nuke target, you now have to build aggro on your main nuke target, select it and cast two wraths followed by an insect swarm, wait for your weapon swing animation to start then select the secondary nuke target again, recyclone it and move back onto the primary target.
战斗:现在你对多个怪物建立了初始仇恨,是时候杀掉其中的几个了。对第二击杀目标放飓风,现在需要对首要目标建立仇恨。施放2个愤怒,接一个虫群,物理攻击后选择第二击杀目标放飓风然后返回首要目标
Your threat level may be getting low on the main target compared to your groups dps so you may have to throw up a moonfire ontop of your wraths to keep aggro but by the time the second nuke target breaks out of your cyclone again the primary target should be dead or near death. Finish off the primary target and begin building more threat on the secondary target, if there are more targets on you or a mob has broken loose from CC your cyclone is now free to deal with them, use it as needed. Work your way through any non controlled mobs in a similar fashion then pick off the controlled mobs one by one.
相对于队伍DPS来说你的仇恨可能会降低了,此时选择月火接愤怒来保持仇恨。当第二目标落地时首要目标可能已经或快要挂掉了。此时选择第二攻击目标建立仇恨,如果有其他目标或者有怪物从控制中脱离,可以施放飓风到那个目标身上,如果需要就吹风吧。一个接一个击杀其他目标。
Boss Tanking :- This is where it becomes more about your cast cycle, regeneration cycle and ability to use your lifelines effectivly. The default cast cycle is to pull with a starfire then follow up with a wrath and insect swarm, you then keep casting wraths while renewing insect swarm as it wears off. After casting insect swarm wait for your melee hit then continue with the wrath casts. The exact number of wraths you cast varies depending on crits and how many knockbacks you take but you normally get 4 casts off before needing to reapply insect swarm.
Boss战的Tank:这是考验你的施法循环,法力回复循环和技能使用的关键了。通常情况下的循环是,施放星火开始,施放愤怒接着虫群,施放愤怒并随时保持虫群存在。施放虫群后可以等物理攻击一次后开始施放愤怒。愤怒的准确次数根据暴击和打退的不同而不同。通常情况下可以施放4次愤怒再接虫群。
4 Wraths and an insect swarm costs just over 1100 mana, with a feral weapon equipped and full raid buffs you can regenerate 400-500 mana per melee swing reducing a casting cycles cost to 7-800 mana. This is further reduced by your mana regeneration however it is absolutely essential to land those melee hits as it almost doubles the length of time you can cast for before needing to regenerate.
4次愤怒+虫群消耗1100法力,装备了+野性Ap的武器和Raid Buff,你每次物理攻击会回复400-500法力,所以一次循环消耗700-800法力。5秒回魔可以减少法力的消耗速度,但是物理攻击回魔是绝对必要的,因为这将使你在需要回复法力之前的战斗时间提高几乎一倍。
Regeneration :- I have mentioned many times throughout this guide that there comes a point where your mana runs out and you need to regenerate, once you do run out of mana or you hae built a significant threat buffer you need to change your casting cycle. The main difference is that you cut wrath entirely out of your cycle, instead you want to be getting as many melee hits in as possible while still putting out threat, the best method to do this is through your DoT’s, A combination of Moonfire and Insect swarm coupled with your melee hits retains a dps of 3-400 depending on your kit but at a net mana gain. The trick is in getting the maximum number of hits in.
法力回复:我已经在这篇指南中提到了很多次,存在着你用完法力必须要回复法力的情况。当你的法力耗光时,你应该已经建立了足够的仇恨来改变你的施法循环。你需要完全去除施放愤怒而尽可能多地进行物理攻击来回魔。最好的方法是仅使用DOTs,也就是月火和虫群的组合,同时保持持续的物理攻击,保证有300-400DPS。
Start the cycle with a moonfire cast followed by an Insect swarm, this will cost you 575 mana, the moonfire is cast before swarm as it resets your swing timer, then you land melee hits, depending on your weapon speed you should be able to land a 4th melee hit a second or so after your moonfire DoT wears off, so do not be in a hurry to keep your DoTs up constantly. With 4 melee hits again depending on your kit you should be regenerating 1200-1600 mana per cycle if not more for a large net mana gain, since you are not constantly casting you will also gain your full mana regeneration for a few seconds giving you another 3-400 mana. If you have a shaman in your group you can further boost your regeneration with windfury, if you get a windfury proc not only do you get a chance at a double Elunes grace proc but your AP for those hits is significantly increased, its entirely possible to regenerate over 1000 mana from a single windfury proc.
月火+虫群的组合,消耗575法力,月火在前,虫群在后因为月火将重置攻击。根据你武器速度不同,在月火DOT消失时你大概能攻击4次。所以不必着急补月火。4次物理攻击大概能回1200-1600法力,因为施法间隔超过5秒,因此你能获得额外300-400法力回复。如果队伍中有萨满德存在,可以利用风怒图腾来增加回魔速度。风怒不仅能2次进攻,而且能增加AP,单次风怒发动能够回复大概1000法力。
Ontop of this regeneration cycle you can utilise your potion stock and your innervate should it be necessary to get back to a full dps cycle quickly for example the boss has enraged and needs to be taken out of an enrage phase quickly.
此外你还可以使用药剂或者激活来保持DPS循环,比如在那些会激怒的Boss哪里。
Lifelines
救急
I have mentioned as well that you have several lifelines available to you, some are naturally available to you while others need you to activly seek them out. Below is a listing.
我同样提到了有些东西能够救急,一些容易得到而另外一些需要去获得。
Potions :- [url=http://www.wowhead.com/?item=22850]http://www.wowhead.com/?item=22850[/url] is by far and away the best potion for a panzarkin, not only does it act as a health restore option if you get low but it will also top up your mana. Do not utilise them as mana potions though, rather a health potion with an additional mana boost. For that reason carry a stack of mana potions too for general dps usage or encounters where you need mana for threat but are under no major risk of death.
药水:[url=http://www.wowhead.com/?item=22850]http://www.wowhead.com/?item=22850[/url] 超级回春(回复1650-2750生命和法力)是目前最好的鸟德Tank药水。因为它不仅在你生命较低时能回复生命,而且同时帮你回复法力。不要把它当作法力回复药剂,只是生命回复药剂附加回复些法力。因此带些法力回复药剂来应付那些全力DPS的战斗是需要的。
Passive Items :– Although not as powerfull as potions we can utilise our passive item timer in moonkin form aswell to give us an extra lifeline. The most powerfull passive items come from herbalism being the Fel Blossom [url=http://www.wowhead.com/?item=22795]http://www.wowhead.com/?item=22795[/url] and the Nightmare Seed [url=http://www.wowhead.com/?item=22797]http://www.wowhead.com/?item=22797[/url] Seeds can also be bought from the AH but go for a high price. If you have a warlock in your group however you can utilise healthstones instead as the best passive health restore item available however you can only use one healthstone so for long fights other consumables allow you to re-use your passive item timer.
物品:虽然没有药水的效果那么明显,我们可以利用一些物品来救急。最好的这类物品来自采药:[url=http://www.wowhead.com/?item=22795]http://www.wowhead.com/?item=22795[/url] Fel Blossom(吸收750-1250伤害)和[url=http://www.wowhead.com/?item=22797]http://www.wowhead.com/?item=22797[/url] Nightmare Seed(30秒内增加2000血)。如果有术士存在的话拿个糖也是不错的。
Barkskin + Hurricane :– This is truly our last resort, the combination of barkskin and hurricane against a boss reduces damage significantly and lowers the attack speed to buy you precious seconds, while it may buy you time to act as a lifeline it is far more effective as a pre-planned tool to reduce damage during periods of boss enrages and the like. Even then however the high mana cost of hurricane makes this a double edged sword.
树皮+龙卷风:这是最后的选择,树皮和龙卷风的组合来免伤十分有效并且降低攻击速度。这些手段在应对类似Boss激怒的情况下成效卓著。但是龙卷风巨大的法力消耗使得这是一把双刃剑。
Warstomp :– Bosses are immune to stuns but packs in heroics pose a serious threat, warstomp is a fantastic lifeline against larger numbers of hard hitting stunbble mobs.
战争践踏:Boss一般都免疫晕,但是英雄副本中对一些不免疫晕而且大量的怪物时还是有用的。
Evasion mode :– This requires both Moroes’ Lucky Pocket Watch and the Badge of Tenacity to pull off but by activating both trinkets at once you gain a sizeable boost to your evasion rate for a few seconds, with a half decent agility you can avoid over 50% of attacks, not a guarenteed lifesaver like a potion but an excellent option and a great way to avoid special attacks.
闪避状态:这需要同时拥有[url=http://www.wowhead.com/?item=28528]http://www.wowhead.com/?item=28528[/url] Moroes’ Lucky Pocket Watch和[url=http://www.wowhead.com/?item=32658]http://www.wowhead.com/?item=32658[/url] Badge of Tenacity.双开时你会在10秒内得到极大的闪避,基本上可以达到50%闪避。与药剂不同,是个考验RP的方法,但是在闪避特殊攻击上还是有一定优势。
Consumables
消耗品
Before entering into an instance there are certain consumable buffs you should stock up on to give yourself every advantage you can get.
在进入副本前需要准备一些消耗品Buff,累积这些能够带给你帮助的消耗品。
Food buffs :– Spelldamage food such as Blackened Basilisk [url=http://www.wowhead.com/?item=27657]http://www.wowhead.com/?item=27657[/url] provides a good damage buff along with a small boost to your innervate potential and is in most cases your food buff of preference, however some situations call for the maximum health pool you can achieve so keeping a few Spicy Crawdad [url=http://www.wowhead.com/?item=27667]http://www.wowhead.com/?item=27667[/url] in stock.
食物Buff:+法伤食物如[url=http://www.wowhead.com/?item=27657]http://www.wowhead.com/?item=27657[/url] Blackened Basilisk(30分钟内+23法伤,+20精神)提供了一定的伤害和少量的激活效果,是你首要选择。但是在有些情况下需要堆血量,则使用[url=http://www.wowhead.com/?item=27667]http://www.wowhead.com/?item=27667[/url] Spicy Crawdad(30分钟内+30耐力,+20精神)
Weapon Oils :– Superior Wizard Oils [url=http://www.wowhead.com/?item=22522]http://www.wowhead.com/?item=22522[/url] are cheap to make, last through death, have multiple charges, provide you with a large boost to your threat and last a long time. There really is no reason not to use them.
武器油:[url=http://www.wowhead.com/?item=22522]http://www.wowhead.com/?item=22522[/url] 超级巫师之油(30分钟内+42法伤),便宜,死后保持,5发使用,能提供高的仇恨制造--是你最佳的选择。
Flasks :– If you are going to invest in a flask for a raid then the damage flasks give you the best benefit, Flasks of Supreme Power [url=http://www.wowhead.com/?item=13512]http://www.wowhead.com/?item=13512[/url] are obtainable relativly easily. Also in 2.2 there will be a new flask that boosts nature, holy and arcane damage by 80 although the higher cost may not be worth it to some.
Flasks:Raid中如果选择合剂,伤害合剂是最佳的,[url=http://www.wowhead.com/?item=13512]http://www.wowhead.com/?item=13512[/url] 超能合剂(2小时增加法伤70)十分简便易得,2.2中新的合剂增加自然,神圣,奥术伤害80,次合剂消耗较大。
Battle and Guardian Elixirs :– Alternativly to flasks the best way to boost your mitigation is through Elixirs, they come with the big disadvantage of being removed upon death but are individually much cheaper. For a battle Elixir the Greater Agility [url=http://www.wowhead.com/?item=22831]http://www.wowhead.com/?item=22831[/url] one is best for damage mitigation. As a Guardian Elixir the Elixir of Major defense [url=http://www.wowhead.com/?item=22834]http://www.wowhead.com/?item=22834[/url] gives the most protection, combined the two elixirs will give you near 1k armour and 2.38% dodge.
战斗和防护药剂:与合剂相比,提高免伤的话药剂更好更便宜,但是死亡后失效是个不利的因素。战斗药剂:[url=http://www.wowhead.com/?item=22831]http://www.wowhead.com/?item=22831[/url] 强效敏捷(60分内增加35敏捷和20暴击等级)是最好的选择来免伤。防护药剂:[url=http://www.wowhead.com/?item=22834]http://www.wowhead.com/?item=22834[/url] 极效防护(60分内增加550护甲)。2个药剂共同作用能够得到1000护甲和2.38%闪避。
so now you know what kit to use, what spells are usefull in what situations, how to fully prepare yourself for an encounter and what to do when you get there. You know what cast cycles to use and what to do when you run out of mana. Next let us cover how other classes within the game synergy with your tanking to make things easier for you.
现在你了解了鸟德Tank的方式,法术,和需要准备的东西。了解了施法循环和当你OOM了如何回魔。现在让我们来讨论其他职业如何来帮助你。
[size=4]H. Class synergy with a Moonkin tank.
其他职业对鸟德Tank的提升[/size]
Warriors :- A warrior provides one of two direct boosts to your abilities, Commanding shout acts to boost your health pool by a large amount compensating for your lower HP, while Battle shout acts as a good AP boost during a regeneration cycle. Not an essential component for your tanking but can be usefull.
战士:战士对鸟德Tank有2个直接帮助,命令吼叫增加你的血量,战斗吼叫增加你的AP,这在回魔过程中很有帮助。Raid中不是队伍的主要成员,但是能够帮助你。
Warlock :- The synergy you gain with a warlock is entirely health related, the imps blood pact is a nice HP boost but not as strong as a warriors so is only of great use when maximising your health for tanking in raids, their other synergy with you is the supply of health stones but they do not need to be in your group for you to benefit. Overall not the best synergy available.
术士:术士对你的提升完全是血量方面的。小鬼的血契能大大增加你的血量,糖的存在也可以进一步帮助你。总的来说不是最好的助手。
Shaman :- One of the strongest classes to compliment your own, particularly an enhancement shaman. They provide strong boosts to your agility and strength via totems upping your mana regeneration and dodge rates, furthermore you can benefit greatly from windfury while on a regeneration cycle. The greatest boost though is Stormstrike which provides a direct 20% increase in your threat generation. The big drawback to an enhancement shaman however is that they are one of the classes most likely to push your threat hard so both you and your shaman need to be aware of your threat levels.
萨满:对你帮助最大的职业之一,尤其是一个增强萨满。他们能够通过图腾给你增加大量的敏捷和力量,增加回魔速度和躲闪等级。在你回魔时还可以通过风怒图腾给你进一步的帮助。最大的帮助是风暴打击时增加你20%的仇恨获得。但是不利的是增强萨满容易OT,因此需要随时注意KTM。
Rogue :- Rogues provide no great boost to your tanking abilities and gain no real benefit from being in your group.
盗贼:盗贼对你的Tank没有任何实际上的帮助,因此Raid中不必同组。
Priest :- Holy or disc priests can provide you their benefits while staying outside your group, the true benefit of a priest for you is a shadow priest; their Vampiric Touch acts as a great boost to your mana regeneration allowing you to stay in a high dps cycle for longer. Likewise you can innervate your shadowpriest to keep the mana flowing into you and the rest of your group.
牧师:神圣或戒律牧师在不同组时也可以给你很大的帮助,但是对你帮助最大的是暗牧。他们的吸血鬼之触能够帮你获得大量的法力,使你能够处于高DPS的Tank循环更长时间。同样你可以激活暗牧,这样能够让他给你和其他队员获得更多的法力。
Paladin :- While a paladins blessings are of great benefit to you upping almost every aspect of your play, you do not need one in your group to benefit from them. The main benefit of having a paladin in your group comes from their Concentration aura which ontop of Celestial Focus gives you a 100% knockback immunity allowing for more wrath casts per cycle albeit at a higher mana consumption. Equally a paladin benefits greatly from your aura to save them mana.
圣骑士:圣骑士的祝福能够在几乎所有的方面来帮助你,但是他不一定要与你在同一小队。小队中的圣骑士对你最大的帮助在于专注光环,加上星空专注可以使你的愤怒免疫打退。这样可以在同一个循环中释放更多的愤怒,虽然这样会耗费更多的法力。同样圣骑士也能通过你的光环来节省他们自己的法力。
Mage :- A mage does not directly benefit you by being in your group however they do benefit greatly from your aura, if you have spare slots a mage will love you for the crit aura.
法师:法师在你的小组中并不能对你带来直接的帮助,但是他们可以从你的暴击光环中得到好处,如果小队有空位的话法师是个好的选择
Hunter :- A hunters main boost for you is their trueshot aura for your regeneration cycle, however other classes provide a larger boost so hunter is not an optimal choice.
猎人:猎人可以通过真射光环来帮你回魔,但是其它职业的帮助更大。因此猎人不是个小队的理想选择。
Druid :- You benefit little from a feral druids aura and they benefit little from yours, If you have a restoration druid healing you though and a spare slot it is worth placing them in your group for their aura.
德鲁伊:你从一个野德那里得不到很多帮助,他也从你这里得不到什么好处。如果有个奶德来治疗的话,还是很有帮助的。
So what would be the optimal group in a raid to support your tanking?
那么你在Raid中理想的队伍组成是什么?
Enhancement shaman, Shadow Priest, Paladin, then you have a free slot to use as you desire.
增强萨满,暗牧,圣骑士,你+其它职业
Thanks to everyone out there who had the guts to let me tank for them repeatedly, without the extensive testing of the moonkin tanking concept this guide could never have been made.
感谢大家!!
页:
[1]