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和月修 发表于 2007-8-22 09:47

《魔兽世界》2.3.0Patch中,战士锤精天赋进行NERF,术士定位继续调整

资料来源:
[url=http://www.mmo-champion.com/]http://www.mmo-champion.com/[/url]
[url=http://forums.worldofwarcraft.com/thread.html?topicId=1134165636&sid=1]http://forums.worldofwarcraft.com/thread.html?topicId=1134165636&sid=1[/url]

今天KALGAN君又出来回答了一堆模棱两可的答案,关于PVP修改和平衡,其实很关键的2个.

[b]Question[/b]
And does that include toning down Stormherald swinging, Mortal Strike Warriors, who are dominating GROUP PvP? That's where balance is supposed to be met, right?
将来的PATCH会进行对于拿着风暴使者不停放致死的团体PVP霸主战士的修改么,毕竟这不太和谐丫..

[b]Answer[/b]
Yes, one of the changes is a reduction to the mace spec stun proc rate. It should still be as good as the other specs, just not clearly the favorite.
当然当然..接下来我们会降低锤精天赋的晕效发动机率,当然不会NERF到渣,只是不再那么耀眼.

[b]Question[/b]
Is it acceptable to you, the game developers, where Warlocks are?
那啥,术士.....你们不觉得该说点啥么?

[b]Answer[/b]
Nope. Although I could probably say that to varying degree about any class depending on what particular part of the game you're talking about. Patch 2.2 has the resilience change for starters, and patch 2.3 has more changes, including improvements to a lot of the things that were discussed at blizzcon.
恩....按照讨论的游戏内容的不同,职业定位也不一样.虽然这很不好说,但2.2里已经有了韧性的修改,在将来的2.3里也会有更多的修改来符合我们在BLZCON上所说的职业平衡和职业定位.

转自 NGA 作者 堕落的猴子

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